![]() Shouts — affect a large area and give bonuses to allies or debuff enemies.Burst Skills — uses all adrenaline to give an improvement.Banners — movable banners to buff allies with attack power.Glyphs — enhance or modify the natural power of the elementalist.Conjure Spells — summon useful items and potent weapons that can be used.Skills with similar behaviors are grouped into types. For example, hits made to the side or from behind could increase damage or stun duration. Guild Wars 2 Design Manifesto, Mike O'Brien The power and effect of the skill can also be affected by the direction the attacked enemy is facing. For instance, arrows shot through a Wall of Fire will deal fire damage. Combinations can occur within the skills of a profession or require a player of another profession to enact. Skill activations may be combined to create a new effect. Other skills may have a limited range and will miss a selected target if activated too far away. For example, a skill might be ground targeted or have a cone area of effect which requires an additional click to position the effect. Skills have different activation mechanics. Once equipped on the skill bar the skill is activated by clicking on the icon in the skill bar or by selecting a key which activates the skill in a particular skill bar slot. The skills available for the bar are determined by race, profession, the type of the weapon wielded and what skills are currently unlocked. Skills are combined by the player into a skill bar outside of combat. In structured PvP all skills are available for play without needing to be unlocked first. Pet skills and skills given by environmental weapons do not need to be unlocked and are always available to PvE and world PvP players. the purchase of a skill guide from a skill trainer.as a reward for completing different types of combat.There are several different ways to unlock skills: For example, tier 9 of Point Blank Shot becomes available to be unlocked when the character reaches level 80. The unlocking of the skill and any tiers improving the skill is restricted by the level of the player. In PvE and world PvP skills for the skills bar, including most weapon skills, are initially locked. It is possible to auto-use skills by right-clicking on their icon. If necessary, skills will have different effects in PvE and PvP versions or disallowed from PvP play to maintain balance. The skill's effect can also be modified by the application of traits. Movement — whether the activation of the skill is interrupted by character movement.Ī skill has several different tiers which change attributes of the skill.Effect — what the skill actually does once it is activated.Skill type — skills with similar effects and activations are grouped into different types.Type — weapon skill, healing skill, utility skill, elite skill, downed skill, pet skill or environmental weapon skill.Description — the description of the effect of the skill.Icon — a unique icon allows quick identification of the skill on the skill bar.Animation — a unique animation for the skill provides a clear indication of the range and effect.Maintenance cost — if the skill has a passive effect it will have an energy maintenance cost.Recharge time — time it takes before the skill can be activated again.Activation type — passive, simple, charge skill, channeled skill, click to target, toggle on/off.The energy cost changes as the character levels up. Activation cost — price of activating the skill, usually energy but also adrenaline.Activation time — time it takes to activate the skills.Each skill has a variety of different attributes:
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